🌪️ **Air Bending Arts**
Specializes in mobility and defense.
The land is an ideal spot for an airbender, despite being able to bend in water as well.
Techniques range from AirScooter, and AirShield, creating Tornadoes, Blasting opponents with Air, Suffocation, and more.
Natural pacifists, lack much raw damage output by default but make up for it in their mobility, utility, and speed.
Increases speed, decreases the rate of hunger and takes no fall damage.
Comes with the Flight and SpiritualProjection subelements.
**Basic Airbending Abilities:**
🌪️ **Air Blast**: A ranged attack that shoots a gust of wind at the target.
🌪️ **Air Shield:** A defensive ability that creates a shield of wind around the airbender.
🌪️ **Air Glide**: A mobility ability that allows the airbender to glide through the air.
🌪️ **Air Lift:** An ability that allows the airbender to lift objects or people into the air.
🌪️ **Air Whirlpool**: Creates a swirling vortex of wind that damages enemies caught inside.
**Advanced Airbending Abilities:**
🌪️ **Airbending Mastery:** This ability increases the strength and range of all other airbending abilities.
🌪️ **Air Twister**: A powerful attack that creates a tornado of wind.
🌪️ **Cyclone**: A large-scale vortex of wind that can be used to lift objects or people into the air.
🌪️** Zephyr Strike**: A quick and powerful attack that strikes the target with a blast of wind.
🌪️** Airbending Flight**: The ultimate airbending ability that allows the airbender to fly freely through the air.
**Combo Abilities:**
**Airbenders can combine different abilities to create powerful combos, such as Air Blast + Air Shield or Air Lift + Air Whirlpool.**